Tribal Rulers pay twice more with Prestige to create a regiment but 30% less for maintenance. Over time, characters will suffer injuries and deal with illnesses throughout the game. Use notepad++ if yu are on Windows.. To get a list of faiths, just type set_faith in the console and press TAB. German troops crossed into Bohemia and Moravia recently, ostensibly to restore order to the regions in the wake of the collapsing Czechoslovakian government. Levies have no cost when unraised, and have a monthly cost of 3 Gold per thousand when raised. Pressing tab reveals all regiment IDs. Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Men-at-Arms are trained troops that come in several different Regiment types which excel in their given role, all with their own stats and uses. To simplify it, you can also create a batch (.bat) file with this command and run it from the desktop: To activate achivements again, disable all active mods and remove -debug_mode from launch options. Open Manage installation and select Configure Make sure the Launch parameters "Custom executables / arguments" is ticked at the bottom of the page. How To Enable Cheats And Console Commands In Crusader Kings 3, Intrigue: education_intrigue_1 | education_intrigue_2 | education_intrigue_3 | education_intrigue_4, Diplomacy: education_diplomacy_1 | education_diplomacy_2 | education_diplomacy_3 | education_diplomacy_4, Stewardship: education_stewardship_1 | education_stewardship_2 | education_stewardship_3 | education_stewardship_4, Martial: education_martial_1 | education_martial_2 | education_martial_3 | education_martial_4, Learning: education_learning_1 | education_learning_2 | education_learning_3 | education_learning_4, Prowess: education_martial_prowess_1 | education_martial_prowess_2 | education_martial_prowess_3 | education_martial_prowess_4, Melancholic: depressed_1 | depressed_genetic, Possessed: possessed_1 | possessed_genetic, Beauty: beauty_bad_1 | beauty_bad_2 | beauty_bad_3 | beauty_good_1 | beauty_good_2 | beauty_good_3, Intellect: intellect_bad_1 | intellect_bad_2 | intellect_bad_3 | intellect_good_1 | intellect_good_2 | intellect_good_3, Physique: physique_bad_1 | physique_bad_2 | physique_bad_3 | physique_good_1 | physique_good_2 | physique_good_3, Physician:physician_1 |physician_2 |physician_3, Blademaster: blademaster_1 | blademaster_2 | blademaster_3, Reveler: reveler_1 | reveler_2 | reveler_3, Rough Terrain Expert: rough_terrain_expert, Child of Concubine/Consort: child_of_concubine. ( | history) Event can be used to diplay description, trigger, trigger condition and options of an event in a compact infobox. remove_doctrine doctrine_gender_equal catholic. A Levy has 10 Damage and 10 Toughness. Pressing tab reveals all innovation IDs. Debug mode is a set of game tools that allow to modify game behavior outside of normal means. add_title_law e_hre feudal_elective_succession_law. Overrides the default localization key for the decision title, which is normally the same as the decision name. The modifiers are constant and not percentage based. Default 1000. Certain events over the course of the game confer these traits unto players for their actions. A big part of playing Crusader Kings 3 is the individuals present throughout the game, with their traits and specialties making them truly unique. Passes [law id] to the realm of [character id], if no character is specified then the player character's realm. So, I went with the miscarriage. New constructions are finished in a day. Notably, you can gain and lose Traits in various ways in CK 3. Negative values lower it. Based on the Martial Custom of the rule's culture: Armies that have completely run out of supplies suffer, Moving into a hostile County that only borders other hostile Counties instantly causes the army to lose. AI characters refuse all proposals. In light of rising international tensions, many feared the Games would be canceled, but this has proven not to be the case. set_is_ai [character ID] - Allows the AI to control the character; set_is_player [character ID] - Disallows the AI to control the character; yesmen - Makes AI characters accept every request; Crusdaer Kings 3 Scripting Commands. Reddit and its partners use cookies and similar technologies to provide you with a better experience. A trait's tag typically matches its name. All armies can carry at least 100 units of Supply, although armies commanded by a commander with the Living Off the Land perk can carry up to 300 supply. Sets the date to [year.month.day], if no month or day is specified, sets to the 1 of January. Changes the culture to [culture id] for [character id], if no character is specified then the player character. Press the up or down arrow keys to traverse through previously executed commands. To enter these commands players must first open Crusader Kings 3 in debug mode and then access the console window by pressing the ~ key. Regional Men-at-Arms are made available through regional innovations. 1 / 18. Players will have to type add_trait [trait ID] or remove_trait [trait ID]. Interactive corporate website. Script commands are typically more involved, and mostly used for setting up events. Adds [amount] of piety to the player character without increasing level of. A list of the ID codes for all traits in the game is mentioned below. Commands.gg is not affiliated with any game(s) on this page. After accessing the console window, players can use one of the CK3 Console commands followed by the trait IDs mentioned below to make immediate changes to their leaders in Crusader Kings 3. As a 2000 hour ck2 player, ck3 men at arms system is better than the retinue system r/CrusaderKings Crusader Kings managed to depict two aspects of the Middle Ages better than any other game I know the title of a player created Empire) do not follow the same naming convention. Default 1000. The only thing I have found is to change a person's faith, but I want a certain county. progress_struggle_phase iberian_struggle struggle_iberia_phase_hostility 1000, effect = { set_global_variable = { name = char_culture value = root.culture }}, Set current ruler's culture as a global variable to be used later, effect = { every_held_title = { set_county_culture = global_var:char_culture}}, effect = { every_held_title = { set_county_culture = char_culture }}, effect = { every_held_title = { set_county_culture = root.culture}}, effect = { every_sub_realm_county = { set_county_culture = global_var:char_culture }}, Changes every sub realm county to Ruler's culture, effect = { every_sub_realm_county = { set_county_faith = faith:[faith id] }}, Changes every sub realm county to specified faith id, effect = { every_sub_realm_county = { set_county_faith = faith:dynamic_faith_101 }}, effect = { every_vassal_or_below = { set_culture = global_var:char_culture }}, Changes every vassal, and their vassals, to Ruler's culture, effect = { every_vassal_or_below = { set_character_faith = faith:[faith id] }}, Changes every vassal, and their vassals, to Ruler's faith, effect = { every_vassal_or_below = { set_character_faith = faith:dynamic_faith_101 }}, effect = { every_courtier_or_guest = { set_culture = global_var:char_culture }}, Changes every courtier and guest to their rulers culture, effect = { every_courtier_or_guest = { set_character_faith = faith:[faith id] }}, Changes every courtier and guest to their rulers faith, effect = { every_courtier_or_guest = { set_character_faith = faith:dynamic_faith_101 }}, effect = {house = { every_house_member = { set_culture = global_var:char_culture }}, Changes every relative in the house to match ruler's culture, effect = {house = { every_house_member = { set_character_faith = faith:[faith id] }}, Changes every relative in the house to match ruler's faith, effect = {house = { every_house_member = { set_character_faith = faith:dynamic_faith_101 }}, Changes the faith to [faith id] for a county [county id], effect title: ( county id ) = { title_province = { add_building_slot = ( amount ) } }, Adds the specified number of building slots to the county, [title: county id], [add_building_slot = amount], effect title: c_isle_of_mann = { title_province = { add_building_slot = 1 } }, Creates bookmark portraits of all current bookmark characters, stored in. Or more specifically the errant heir event Id. The nation of Czechoslovakia is no more. How To Open The Console & Enter A Command To enter these commands players must first open Crusader Kings 3 in debug mode and. Adds [amount] of stewardship skill to [character id], if no character is specified then the player character. As in the script code - set to "yes" if the event happens, The possible effects of the event. Crusader Kings 3: Trait ID List In order to enter these console commands, players need to open Crusader Kings 3 in debug mode and then access the console window. Each general region has a diffrent pattern standard that is modified according to the individual dutchy. Find the event you want. CK3 console commands Here's the full list of Crusader Kings 3 cheat codes and console commands, including new ones released as part of patch 1.5: age Adds [amount] of age to [character id], if. Before revealing the list of CK3 trait IDs, let me tell you that these must be used alongside the add_trait and remove_trait console commands. Disclaimer, that is not a representation of my beliefs, just a work around I role played with. However, due to the Pope keeping his armies in his own land, we got crushed by the defenders, so I want to trigger a crusade again, hoping the Pope doesn't glitch out this time (it truly felt like a glitch, his troops were just standing there, not even moving). Negative values lower it. The main tree offers more ways to wage war including unlocking Duchy and Forced Vassalage Casus Belli. Adds [secret id] to the player character. After accumulating enough stress, characters will have a Mental Break and will turn to certain vices to help cope with their stress. Default 1000. [ROOT.Char.Custom('PilgrimageHeader')] Alexandria! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Current constructions in the player character's domain are finished instantly. They add immersion and a diversity of experiences in between wars . Changes the culture of all counties of [culture id] to [culture id]. This page was last edited on 22 January 2020, at 19:58. It can also be a block like in event descriptions. test_event [eventid] [character] - Evaluate if an event can be triggered for a character. Games, music, TV shows, movies, and a little bit of everything else. Join. Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Impregnates female [character id] with father [character id], if no character is specified then an unknown father. Negative values lower it. The only aim about this guide is to provide a list of Trait IDs that you can use with these commands in the game. Disallows the AI to control [character id]. Men-at-Arms Regiments are inherited by the primary heir when a ruler dies, but if the heir already has their own Regiments, they will not inherit more than what their limit allows. Affects AI as well as the player. These traits depict the physical appearance of a character and what people might see when they gaze upon them for the first time. It's a file in the CK2 folder called /Crusader Kings II/events/event_id.txt. After launching the game, make sure you have the correct checksum. Questions, Paradox If a trait displays two names in-game, use the one in brackets, Turn all upper case letters into lower case (, Open the file with a text editor like Notepad++ and search for any instances of the in-game name using, In the same folder as the previous file, open the file. Sets the prowess skill to [amount] for [character id], if no character is specified then the player character. Go to your CK3 directory, "binaries" folder Right-click ck3.exe and create a shortcut Right-click the shortcut, open Properties In the Target field add -debug_mode at the end (so it looks like this ".\ck3.exe" -debug_mode) Launch the game using the shortcut GOG On GOG: Right-click the game, open Settings Prints the description of [command], if empty lists all console commands. While embarked army maintenance is raised by +25% and the army will start to lose supplies after 30 days at sea. Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. However historical artifacts can be created that way. They are not very impressive on their own, but are used in great numbers to complement more important troops. RELATED: Crusader Kings 3 Beginner's Guide. 7. r/CrusaderKings. Enabled if: Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. They can be found in game\common\traits\00_traits.txt. Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character. Negative values lower it. Confirm changes when prompted. Sets the diplomacy skill to [amount] for [character id], if no character is specified then the player character. For the Xbox Game Pass / Windows 10 Store edtion it's more complicated, as you cannot create a normal shortcut for it, so you'll have to run the following commands in Command Prompt every time you open the game: start shell:AppsFolder\ParadoxInteractive.ProjectTitus_zfnrdv2de78ny!App -debug_mode. The txt file must be placed in Documents/Paradox Interactive/Crusader Kings III/run. Then in the console you will enter the event command like so. Event can be used to diplay description, trigger, trigger condition and options of an event in a compact infobox. [ROOT.Char.Custom('PilgrimageHeader')] A Rude Story, [ROOT.Char.Custom('PilgrimageHeader')] An Unexpected Encounter, [ROOT.Char.Custom('PilgrimageHeader')] Tawaf al-Wadaa, [ROOT.Char.Custom('PilgrimageHeader')] Mecca, Hunt: The White [ROOT.Char.Custom('LocalAnimal')|U], Hunt: Rampaging [ROOT.Char.Custom('LocalAnimal')|U], The [ROOT.Char.GetTitleAsNamePossessiveNoTooltip] Peace, Hankering for [yearn_target.GetFirstNameNoTooltip], Thy Neighbor's [yearn_target.Custom('WifeHusband')|U], Servant of [ROOT.Char.GetFaith.HighGodName], The Republic of [mayor.GetPrimaryTitle.GetDeJureLiege.GetNameNoTierNoTooltip], The Growth of [target_county.GetNameNoTierNoTooltip]: Bustling [target_province.GetNameNoTooltip], The Growth of [target_county.GetNameNoTierNoTooltip], The Consecration of [target_province.GetNameNoTooltip], A [ROOT.Char.GetFaith.HouseOfWorship|U] for [target_county.GetNameNoTierNoTooltip], Royal Service: A [ROOT.Char.Custom('MountedWarriorTerm')|U] Spurned, [sc_victor.GetTitledFirstNameNoTooltip] wins the duel, The [neighboring_enemy.GetPrimaryTitle.GetAdjectiveNoTooltip] Frontier. Negative values lower it. Removes all traits from [character id], if no character is specified then the player character. The ID uniquely identifies your event. Low Supply will apply penalties to Advantage in battles. Tribal baronies only provide half of their supply limit to armies belonging to other governments. Rags17 Ludere Ludum. Set to "yes" if the event has multiple descriptions available for use. Crusader Kings III offers a debug mode (disabled by default) that allows the inputting of console commands. Questions, Paradox on Paradox technology, Legal Adds [amount] of martial skill to [character id], if no character is specified then the player character. Oct 24, 2020. Knights combat stats are based on their Prowess skill. Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. Cultural Men-at-Arms require innovations only available to certain cultures. All schemes targeting the player character are abandoned. Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. Pressing tab reveals all doctrine IDs. Make sure to remove ".txt" from the end. They are unlocked by discovering the innovation with the same name. Adds [amount] of catalyst points towards the next phase of [struggle id]. Negative values lower it. Ignores the requirements for player decisions, interactions, schemes, laws, title creation and struggle endings. Entering it again disables it. Questions, Paradox AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Providing a list of the trait IDs that can be used with these commands is the exact purpose of this helpful resource. Discovers all innovations for the culture of [character id], if no character is specified then the player character's. (Please use collapsed content on country pages.). I was looking for quick help on this very thing and saw no answers online, so I figured it out and am posting it here for future reference for all you good people. The below table contains all 53 religions from Crusader Kings II, along with all religion IDs, for use in console commands such as religion. What exactly are you trying to do? Pokemon Scarlet and Violet DLC Expansion Pass, Crusader Kings 3: Pro Tips To Level Up Your Rule, they can be a bit harder to control in the game, Craziest Things You Can Do In Crusader Kings 3, Hogwarts Legacy Player Hits Conjuration Cap By Building Absolutely Stunning Vivarium, Every Wizarding School in the Harry Potter Franchise, Ranked, Hogwarts Legacy's Avada Kedavra Makes Less Sense Than Meets The Eye. CK3 Dire Need: An EVENT LOG. After an army has completed half of a move order it becomes movement locked, meaning that it will not be able to receive orders until it arrives at its destination. Crusader Kings 3 Event ID List. Anyway, it isn't perfect so test things out and be patient. Pressing tab reveals all struggle IDs. Traits play a crucial role in Crusador Kings 3, the grand strategy game set in the Middle Ages, developed by Paradox Development Studio. The Romanian government has accepted German Arbitration in our dispute. Hi guys, I've been testing the console with cheats (because is a way to learn abaout the game for me) and my question is this: Is there a way to turn a county into a certain faith? Event 3500 30% In favor of Trade Unions Event 3600 Safety Regulations Event 3700 40% In favor of Lower Work Hour Reform Event 3750 Public Meetings Event 3800 40% In favor of Increases Wage Reform Event 3900 40% In favor of Trade Unions Reform Event 4000 Slavery Abolishment Movement Support Event 4100 40% In favor of Upper House We eat, sleep, breathe gaming and we'll keep you updated with the latest right here!