Aside from exhaustion, sleepiness is the biggest danger as the more tired you get, the more your perception decreases. Leveling farming is kinda easy, just read a farming book and collect the crops. Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. I wanna make a full late game character. Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. Don't bother. Athletic is non negotiable. Which negative traits do you guys usually pick? I always like to see how other peoples play styles since the game is so customizable. ._2FKpII1jz0h6xCAw1kQAvS{background-color:#fff;box-shadow:0 0 0 1px rgba(0,0,0,.1),0 2px 3px 0 rgba(0,0,0,.2);transition:left .15s linear;border-radius:57%;width:57%}._2FKpII1jz0h6xCAw1kQAvS:after{content:"";padding-top:100%;display:block}._2e2g485kpErHhJQUiyvvC2{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;background-color:var(--newCommunityTheme-navIconFaded10);border:2px solid transparent;border-radius:100px;cursor:pointer;position:relative;width:35px;transition:border-color .15s linear,background-color .15s linear}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D{background-color:var(--newRedditTheme-navIconFaded10)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI{background-color:var(--newRedditTheme-active)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newRedditTheme-buttonAlpha10)}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq{border-width:2.25px;height:24px;width:37.5px}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq ._2FKpII1jz0h6xCAw1kQAvS{height:19.5px;width:19.5px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3{border-width:3px;height:32px;width:50px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3 ._2FKpII1jz0h6xCAw1kQAvS{height:26px;width:26px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD{border-width:3.75px;height:40px;width:62.5px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD ._2FKpII1jz0h6xCAw1kQAvS{height:32.5px;width:32.5px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO{border-width:4.5px;height:48px;width:75px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO ._2FKpII1jz0h6xCAw1kQAvS{height:39px;width:39px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO{border-width:5.25px;height:56px;width:87.5px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO ._2FKpII1jz0h6xCAw1kQAvS{height:45.5px;width:45.5px}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI{-ms-flex-pack:end;justify-content:flex-end;background-color:var(--newCommunityTheme-active)}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z{cursor:default}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z ._2FKpII1jz0h6xCAw1kQAvS{box-shadow:none}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newCommunityTheme-buttonAlpha10)} Just avoid getting fractures and you will barely notice you have the trait. Im not sure why you rate hiker and gardener so highly. Outdoorsman: I never take it. If you get -1 fitness from weight trait you'll need to be a Firefighter or else this trait is terrible and completely wasted. This will get you killed. Too expensive take hiker instead. This means driving through bushes, towing vehicles, and having to life-or-death plow through zombies, will fail horribly. Consider stout and fit if you don't have the points. Maybe 5/5 Simply because it's the only trait that gives nimble. Pacifist, despite what it says, only makes you get 30% less experience with weapons. This list will show you my personal favorites and make you think of some traits you didnt consider before. Along with hunger and fatigue,. I never play without it. Description - Increases reading speed and takes less time for books. Create an account to follow your favorite communities and start taking part in conversations. Here you will find what we consider the best positive traits to choose in Project Zomboid. HOWEVER, they can be overcome after a few months making them free points. Stay aware of your surroundings and it wont be a problem. Oh, you mean in game? https://discord.gg/theindiestone, Press J to jump to the feed. Tomatoes do have a reason to be grown in that they can be used in mouse traps (IDK why), however they're still bad because the plants grow too few tomatoes and take too long to grow in comparison to cabbage. Everything in this skill is either learned quickly through the foraging skill, or through a fairly easy to find magazine. Because of this, it's an easy +2 point that can go towards a decent positive trait. The farming skill itself isn't THAT useful though and your points will often best be spent elsewhere. Related: Best Positive Traits in Project Zomboid Build 41. I dont like smoker cause I hate micromanaging smokes, but if you dont mind it its pretty good too. Probably gonna go back and alter some things. This will only really become a problem if you are playing in a multiplayer server. Can't add to the post as i am newbut thank you:-). Farming isnt too difficult to level, either. Reduces sound. Categories Community content is available under CC-BY-SA unless otherwise noted. Panic while performing first aid isnt really an issue. Also can get you killed, and makes trailers difficult/unviable/impossible, along with towing or pushing vehicles/wrecks that are blocking the road. I'm ranking all negative traits from More Traits mod in Project Zomboid!Check my top 10 best traits video: https://youtu.be/XedZcMPudMo-------Join me:DISCORD. Allows you to keep a regular schedule, stay out of the dark, and excercise/forage/run/fight more before getting sleepy. Those player single player can consider this one 2 free points as in single player you have the ability to speed up and slow down time when you wish. Maybe useful when multiplayer releases, but until then this perk is basically useless. In addition to slow reader and slow learner, it looks like pacifist is just an XP penalty for weapons, so it could be taken alongside them if you're willing to put up with all that extra grind. While water will shut off during the first month of the game, it's easy to find . Good with adrenaline junkie, but panic can really screw you over in combat. I play with darker nights so Cat Eyes is one that I always take. This will make your start more difficult, but you can easily overcome this by eating more/less accordingly. The negative effects from these traits will not last. I went with light eater just because I figured it'd be fewer distractions, but as a result I've found I have to overeat anyway to maintain calories. Don't have to mash the accelerator all the time. Now, SP and MP differ slightly because of no time forward. The effects of this trait will eventually get better and better as you play through the game. For only 2 points, this trait is a steal. Horrible for new players, but experienced players shouldnt be getting scratched often, if at all. Most positive. Find the official Discord here: I mostly based the ratings on standard settings and aimed at new players. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} The best traits in Project Zomboid are Short Sighted, High Thirst and Weak Stomach, they are examples of traits that cause little to no inconvenience and or are easy to fix. The only opinion I disagree with is thin-skinned. Growing crops is great, but the benefit from farming skill is not significant enough. Did any of the traits surprise you and do you think that you are going to take some of the traits that Ive mentioned in the post on your next play-through? -1 Fitness. It's great, I don't know why you think it's bad. It depends on whether youre doing MP or SP In general, Slow Healer, Prone to Illness, High Thirst and Weak Stomach are probably the free-est traits. Of course things like cats eyes will be more useful when the world is set to pitch black nights, and other perks have specific uses to peoples playstyles so you may find them occasionally more useful than I may have rated them. Overweight/Underweight can be remedied with the appropriate food intake, i think you can get desensitised after killing a shit-ton of zombies - not 100% sure tho. Possibly the best perk you can take. Generally the characters of mine that survive the longest are the ones that almost never get into any contact with zombies at all. This included a list of some of the strongest positive traits that one can pick up in the game. Take weak stomach instead. Scratches and Lacerations you can heal from but theres no coming back from bites. Will the withdraw symptoms cease after awhile? A great one to take with pacifist is Fast Learner as it will end up in a net positive multiplier for weapons. Privacy Policy. Panic cancels out boredom, turning claustrophobia into a big-brain strat. As its an RPG game you are developing your own story, so play as you wish. Must have for people wanting to use axes as their main weapon. Cooking is so useless taking this for -6 will hurt your character. Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. Avoid. About 2 weeks? New players are going to be better off with thick-skinned as it makes the game just a little bit more forgiving. Whenever a zombie performs an attack the player has a chance to block it. The Best Positive Traits in Project Zomboid Build 41. Reddit and its partners use cookies and similar technologies to provide you with a better experience. It does make the early game a lot easier, though. By using the aforementioned exercise system and making sure youre only eating your greens, you can shed off some kilos easily after picking this perk. Find the official Discord here: The xp boosts that gymnast provide are pretty useful to keeping you alive in combat so I always take it. You could start at 0 or 3 and level up to 4 or 6. ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} Very useful for finding Axes and Sledgehammers. The mechanics are complicated but a few levels in nimble/lightfooted largely nullify clumsy, and being in stealth gives zombies a chance to ignore your footstep sounds on top of that. Despite Project Zomboid's slow healing ability, it is actually an enjoyable negative trait. For more guides onProject Zomboid, we at Pro Game Guides have you covered with an ever-expanding roster of guides! I can just imagine wheezing around, unable to run, unable to carry much, struggling to fight off even a single zombie, having to hyper-focus on nutrition, and none of your skills will develop, yikes! ._1EPynDYoibfs7nDggdH7Gq{margin-bottom:8px;position:relative}._1EPynDYoibfs7nDggdH7Gq._3-0c12FCnHoLz34dQVveax{max-height:63px;overflow:hidden}._1zPvgKHteTOub9dKkvrOl4{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word}._1dp4_svQVkkuV143AIEKsf{-ms-flex-align:baseline;align-items:baseline;background-color:var(--newCommunityTheme-body);bottom:-2px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap;padding-left:2px;position:absolute;right:-8px}._5VBcBVybCfosCzMJlXzC3{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;color:var(--newCommunityTheme-bodyText)}._3YNtuKT-Is6XUBvdluRTyI{position:relative;background-color:0;color:var(--newCommunityTheme-metaText);fill:var(--newCommunityTheme-metaText);border:0;padding:0 8px}._3YNtuKT-Is6XUBvdluRTyI:before{content:"";position:absolute;top:0;left:0;width:100%;height:100%;border-radius:9999px;background:var(--newCommunityTheme-metaText);opacity:0}._3YNtuKT-Is6XUBvdluRTyI:hover:before{opacity:.08}._3YNtuKT-Is6XUBvdluRTyI:focus{outline:none}._3YNtuKT-Is6XUBvdluRTyI:focus:before{opacity:.16}._3YNtuKT-Is6XUBvdluRTyI._2Z_0gYdq8Wr3FulRLZXC3e:before,._3YNtuKT-Is6XUBvdluRTyI:active:before{opacity:.24}._3YNtuKT-Is6XUBvdluRTyI:disabled,._3YNtuKT-Is6XUBvdluRTyI[data-disabled],._3YNtuKT-Is6XUBvdluRTyI[disabled]{cursor:not-allowed;filter:grayscale(1);background:none;color:var(--newCommunityTheme-metaTextAlpha50);fill:var(--newCommunityTheme-metaTextAlpha50)}._2ZTVnRPqdyKo1dA7Q7i4EL{transition:all .1s linear 0s}.k51Bu_pyEfHQF6AAhaKfS{transition:none}._2qi_L6gKnhyJ0ZxPmwbDFK{transition:all .1s linear 0s;display:block;background-color:var(--newCommunityTheme-field);border-radius:4px;padding:8px;margin-bottom:12px;margin-top:8px;border:1px solid var(--newCommunityTheme-canvas);cursor:pointer}._2qi_L6gKnhyJ0ZxPmwbDFK:focus{outline:none}._2qi_L6gKnhyJ0ZxPmwbDFK:hover{border:1px solid var(--newCommunityTheme-button)}._2qi_L6gKnhyJ0ZxPmwbDFK._3GG6tRGPPJiejLqt2AZfh4{transition:none;border:1px solid var(--newCommunityTheme-button)}.IzSmZckfdQu5YP9qCsdWO{cursor:pointer;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO ._1EPynDYoibfs7nDggdH7Gq{border:1px solid transparent;border-radius:4px;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO:hover ._1EPynDYoibfs7nDggdH7Gq{border:1px solid var(--newCommunityTheme-button);padding:4px}._1YvJWALkJ8iKZxUU53TeNO{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7{display:-ms-flexbox;display:flex}._3adDzm8E3q64yWtEcs5XU7 ._3jyKpErOrdUDMh0RFq5V6f{-ms-flex:100%;flex:100%}._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v,._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v{color:var(--newCommunityTheme-button);margin-right:8px;color:var(--newCommunityTheme-errorText)}._3zTJ9t4vNwm1NrIaZ35NS6{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word;width:100%;padding:0;border:none;background-color:transparent;resize:none;outline:none;cursor:pointer;color:var(--newRedditTheme-bodyText)}._2JIiUcAdp9rIhjEbIjcuQ-{resize:none;cursor:auto}._2I2LpaEhGCzQ9inJMwliNO,._42Nh7O6pFcqnA6OZd3bOK{display:inline-block;margin-left:4px;vertical-align:middle}._42Nh7O6pFcqnA6OZd3bOK{fill:var(--newCommunityTheme-button);color:var(--newCommunityTheme-button);height:16px;width:16px;margin-bottom:2px} New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. Build 41 has made cigarettes a little bit harder to locate but you still shouldnt have too much trouble. After about a week in-game you wont be struggling from this anymore. I agree that dexterous is mandatory and I couldnt play without it. I was aiming for it to be a basic guide for new players, a lot of the stats (like you mentioned with claustrophobic) can be more/less useful to experienced players. You'll never get cold in this game (on default climate settings) with all the access to clothing layers, and how unpowered buildings magically heat for huge amounts. Still, if your character is the farmer of the group and will stay mostly out of the action, a thin-skinned hemophobic will give you plenty of points to spend on some great perks in the positive traits side. Because of this, we would recommend giving it a try as it can easily help you get a high-cost positive trait. This will get you killed. Fitness is essential if you enjoy living. The problem being, this is per tick, so if you're on a tile for 9 ticks and there is a 92% chance, you'll almost always likely be seen regardless, because it's not a 92% chance the whole time, it's 92% chance per tick which happens extremely fast in terms of gameplay. Feeble and Weak: 3/5 strength is much easier to level than Fitness, and is also less important. Pacifist + fast learner combo is broken. Yes good call with the Thin-skinned. Athletic has an edge over strong, as exhaustion is a killer. Id always take one of these. January 15, 2022 by Jeff Project Zomboid is a zombie survival RPG with very deep mechanics. For that reason, I always take thin skinned and just pray for the best. Conspicuous doesn't really make much of a difference; Zombies that look in your direction can and usually will spot you anyway. Nimble increases your move speed in combat stance but is almost impossible to level without some kind of boost. Significantly defeats the purpose of using vehicles. Allows you to detect zombies behind you at a greater distance. So over time your panic generation decreases so it kinda goes away, also you can stand outside and click on something to sleep on and it'll work, you can also speed up time and your panic will go down, then right click sleep. Because of this, it's an easy +4 points that can be used to get an extra positive trait. Description: Stress and unhappiness decrease after smoking tobacco. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . The XP boosts will be massively helpful too. This is a real challenge to start with and a pain in the ass to raise your fitness. I don't understand why people like it. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-leader-2','ezslot_10',157,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-2-0');Okay I know what youre thinking, in a zombie survival game where you are beating down enemies you want to be able to hit as hard as possible. Expensive, though. 2 Skills boosted, but there are probably more useful perks you can take. Considering how valuable points are this is a massive waste. And do they have any negatives that stick forever? Being even drowsy drastically reduces your melee damage output. Gymnast 4/5. NEVER take this. Ranking All Negative Traits in Project Zomboid (SOTO Edition) Kokoplays MB 45.3K subscribers Subscribe 5.1K views 2 months ago I'm ranking all negative traits from Simple Overhaul mod. and our You can simply plant a couple more crops to get the same effect. This will keep your high tier weapons usable for longer. Consensus I've gotten from others on Cat's Eyes definitely makes it at least a 3. As long as you arent fighting zombies in melee combat non-stop theres no reason that should need first-aid. Could be worth taking in conjunction with the negative perk "Prone to Illness" as it gives you 2 free points, which is why I didn't rate this lower. Because of this, it may prove to be a daunting task, and new players may feel unsure which should they pick or which is the best. The name of the game is avoid being attacked at all costs since any damage from a zombie can be a death sentence. And leveling up shooting is fairly easy with so many zombies and a few boxes of shotgun shells. So even if it was hard to level it would still be bad. If you want to fish to survive this is a must have for the 75% XP boost, if not don't take the perk lol. Plus, you can easily speed the process up by hitting the fast-forward button at the top of your screen. The first one is called Positive Traits and these perks make your character stronger. For only 2 points this perk is a must-have. @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} Multiple presets can be made to save a combination of a profession and multiple other traits which offer utility to the players that are eager to get right into the action. Grinding out strength and fitness is such a chore and almost impossible at the higher levels so Ill at least take either Strong or Athletic, if not both. Expensive, prevents you from taking slow healer, mostly useless. When fast forwarding tasks, it gives you enough time to react and kill surprise zombies. When choosing traits for a character, remember any skill (other than fitness and strength gets a permanent XP bonus (1- 75% 2- 100% 3+ 125% to that skill, as well as extra level(s.)).